Bioengineer working across multisensory research, assistive technology, machine learning, and immersive systems.
I build research-driven systems around perception and accessibility. My work connects visual impairment, sensory integration, computational methods, and human-centered interactive design.
Focus
Multisensory perception and assistive technology
Practice
Research, prototyping, analysis, and interactive systems
Tools
Python, MATLAB, Unity, C#, VR, machine learning