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About

Research, perception, and human-centered systems.

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Employment statusUnemployed
Background

Bioengineer working across multisensory research, assistive technology, machine learning, and immersive systems.

I build research-driven systems around perception and accessibility. My work connects visual impairment, sensory integration, computational methods, and human-centered interactive design.

Focus

Multisensory perception and assistive technology

Practice

Research, prototyping, analysis, and interactive systems

Tools

Python, MATLAB, Unity, C#, VR, machine learning

Timeline

Experience, education, and selected work.

experience

Postdoctoral Researcher

Istituto Italiano di Tecnologia, Unit for Visually Impaired People

2025 - 2025

Postdoctoral role following doctoral work in multisensory perception, accessibility, and assistive technology research.

experience

PhD Researcher

Istituto Italiano di Tecnologia, Unit for Visually Impaired People

2022 - 2025

Research in visual impairment, sensory integration, machine learning, and user-centered assistive systems.

experience

Visiting Researcher

City University of London, CrabbLab

2024 - 2025

Research visit in optometry and visual science with focus on perception and vision-related experimental work.

experience

Visiting Researcher

Vrije Universiteit Amsterdam

2024

Research collaboration connected to human movement sciences and multisensory experimentation.

experience

Founder / CEO

Wolkoss Entertainment

2025 - Present

Independent creative and development direction under the Wolkoss Entertainment label.

experience

Research Assistant

CNVP-Lab, Yeditepe University

2021 - 2022

Worked on research tasks within a TUBITAK-supported project environment.

experience

Lecturer

Kapadokya University

2019 - 2021

Teaching and academic support role before doctoral research period.

education

PhD in Bioengineering and Robotics

Universita degli Studi di Genova

2022 - 2025

Doctoral training in bioengineering and robotics with research centered on perception, accessibility, and assistive technologies.

education

Master's Degree in Cognitive Science

Yeditepe University

2019 - 2022

Graduate studies connecting cognition, perception, and interdisciplinary research methods.

education

Bachelor's Degree in Linguistics and Educational Science

Yildiz Technical University

2014 - 2018

Undergraduate background bringing language and educational sciences into later research practice.

publication

V-Spy Scotoma

IEEE MeMeA 2024

Conference paper

A game designed to map and detect scotoma through an accessible behavioral task.

publication

Occluded movement feedback study

European Conference on Visual Perception 2024

Poster

Work showing that people do not automatically avoid regions where movement feedback is occluded.

Selected publications

Ongoing and recent research outputs.

A compact section for publications and conference work, styled to stay consistent with the rest of the page.

Perception at the time of the scotoma: insights from auditory and visual speed perception.

Assessing the impact of mixed reality scotoma simulation on auditory and visual spatial perception.

People do not automatically avoid regions in which feedback about their movements is occluded.

V-Spy Scotoma: A game designed to map and detect scotoma, improves accuracy with machine learning.

Variability in how blind people localize the steps of a staircase.