Kurtlabs Portfolio

Research scientist working across XR/VR, human perception, accessibility, software, and creative technology.

Bioengineer and researcher working at the intersection of human perception, VR/XR technologies, and accessibility. I combine experimental research, software development, interactive system design, and behavioral data analysis to build research-driven tools for assistive technology, immersive experiences, and human-centered applications.

Beyond research, my work extends into software development, game design, digital editing, creative technology, entrepreneurship, and leadership.

Charcoal artwork preview
Bushido shodo preview

Qualifications

A profile designed to connect different fields.

The main strength of this portfolio is the ability to combine technical, scientific, artistic, and strategic thinking into practical work.

Core

Multidisciplinary Profile

Human Perception

Multisensory perception, visual impairment, behavioral research.

XR / VR Research

Immersive systems, mixed reality simulations, interactive experiments.

Machine Learning

Data processing, classification, behavioral analysis, computational methods.

Software Development

Matlab, C#, Python, Unity, web development, mobile apps, game systems.

Creative Technology

Digital editing, video, image, 3D, Adobe tools, Blender, visual media.

Leadership

Research responsibility, project leadership, organization, team coordination.

Languages as bridges

TurkishEnglishJapaneseItalian

Experience

Research, development, and international academic work.

The portfolio is supported by postdoctoral research, PhD work, visiting research positions, teaching experience, software projects, and organization leadership.

Postdoctoral Researcher

08/2025 – 01/2026

Istituto Italiano di Tecnologia — Unit for Visually Impaired People

Worked on visual impairment, accessibility technologies, human perception, and assistive systems.

Istituto Italiano di Tecnologia — Unit for Visually Impaired People logo

Co-Founder & Developer

06/2025 – Present

Wolkoss Entertainment

Developing custom games, websites, graphic design, and interactive digital products.

Wolkoss Entertainment logo

PhD Researcher

08/2022 – 08/2025

Istituto Italiano di Tecnologia — Unit for Visually Impaired People

Researched multisensory scotoma, perception, assistive technology, and experimental systems.

Istituto Italiano di Tecnologia — Unit for Visually Impaired People logo

Visiting Researcher

11/2024 – 01/2025

City University of London — CrabbLab

Worked in optometry and visual science research.

City University of London — CrabbLab logo

Visiting Researcher

02/2024 – 05/2024

Vrije Universiteit Amsterdam — Faculty of Human Movement Sciences

Worked on movement science, behavior, perception, and experimental methods.

Vrije Universiteit Amsterdam — Faculty of Human Movement Sciences logo

Lecturer

08/2019 – 08/2021

Kapadokya University

Taught before the PhD period, supporting the education and communication side of the profile.

Kapadokya University logo

Academic Work

Research outputs, publications, and scientific expertise.

Academic work includes PhD research, IEEE publications, submitted Journal of Vision papers, conference posters, multisensory perception research, visual impairment studies, and machine learning applications.

Scientific experiment setup
Scientific research visual
Auditory scotoma research animation

Entrepreneurship

Software, products, and independent initiatives.

Projects that turn technical and creative ideas into usable software, interactive systems, open-source tools, and entrepreneurial work.

WAModern Project

A software and interactive experience combining programming, visual presentation, and product-oriented development.

WAModern museum preview

Comikon Istanbul

Organization and entrepreneurship experience connected to event work, media, and team coordination.

Comikon Istanbul project preview

Researcher's Guide To The Galaxy Project

Open source scripts for psychophysical experiment researchers.

Research project preview
Research visual preview

Wolkoss Entertainment

An initial-stage startup developing custom games, modern websites, and graphic design for digital products, brands, and interactive projects.

Interactive project preview
Creative production preview

Leadership

Leadership, strategy, and project management.

I follow the philosophy of Bushido through calligraphy, using discipline, strategy, and reflection as a way to study leadership.

Bushido shodo preview
Bushido shodo preview
Bushido shodo preview

Creative Work

Digital editing, graphic design, and art.

I created these travel vlogs to promote cities and amateur musicians' work through editing, pacing, visual arrangement, and sound-focused media presentation.

Graphic Design

I am a certified graphic designer with experience in image editing, poster design, visual layout, and digital presentation. Some examples are shown as partial previews rather than individual promoted works.

Open design work
Graphic design work previewGraphic design page previewGraphic design page preview

Charcoal and Art

Traditional and digital visual work focused on form, composition, mood, and observation.

Open charcoal page
Charcoal artwork preview
Charcoal artwork preview
Charcoal artwork preview
Charcoal artwork preview